Skip to content

 

 

MASTER VIRTUAL PRODUCTION

WITH PIXOTOPE TRAINING 

 

Join our online, hands-on training sessions.

Discover how Pixotope solutions can revolutionize your storytelling through virtual production.

Take advantage of this opportunity to learn from the best and enhance your skills.

Master Pixotope Graphics:

IN 5-DAY ONLINE TRANING

Whether you're an operator, implementation specialist, or creative, our 5-day course offers live, interactive training led by industry experts.

We strongly recommend that you either have prior experience in 3D modeling techniques or are well acquainted with Unreal Engine 4.0 or 5.0, given the complexity of the course.

 

GRAPHICS TRAINING AGENDA

The training is divided into 5 days with each section expected to take 4 hours.
Day 1: Operations

Introduction

  • Virtual Production
  • System Design - AR, VS, XR

Pixotope Cloud

  • User management
  • User Type
  • Pixotope Cloud tour
  • License Management
  • License type
  • License mode (online/offline)
  • Downloading Software and example projects

 

Installation of Pixotope software and drivers

 

Pixotope Director Walkthrough

  • UI intro
  • Manage Shows
  • Machine Settings
  • Show Management
  • Tracking
  • Lens
  • Setup Video
  • Camera Input
  • Media Inputs
  • Video Keyer
  • Color Management

 

Day 2: Unreal Fundamentals 1

Pixotope Editor

  • Concepts and Terminology

  • Tour of UI


Lighting

  • Different Types of Lights

  • Static vs. Dynamic Lighting

  • Actor Mobility Settings

  • Static Lighting

  • Baking Lights

  • Adjusting Light Map Resolution

  • Removing Baked Lighting Data

  • Dynamic Lighting

  • Global Illumination

 

Reflections

  • Planar

  • Captures

  • Lumen

  • Screen Space

 

Shadows

  • Shadow Mapping Methods

  • Ray Traced Shadows


Materials

  • Creating Materials

  • Material Instances

 

Day 3: Unreal Fundamentals 2

Level Streaming

  • Workflow
  • Operation


Blueprints

  • Blueprint Editor
  • Construction Script
  • Example Construction Script logic
  • Event Graph
  • Example Event Graph logic

Level Sequencer

  • Tour of interface
  • How to set up animations
  • How to trigger

 

Virtual Camera Moves
  • Use with Blueprints
  • Use with Level Sequencer

 

Introduction to Control Panels
  • Tour of interface
  • Trigger events
  • Widgets

 

Day 4: Pixotope 1

Virtual Studio (VS)

  • Compositing Plane

  • Chroma Keyer

  • Shadows and Reflections

  • Masking the video

  • Garbage Mattes

  • Chroma Screen

 

Augmented Reality (AR)

  • Aligning Graphics to Video

  • Lighting

  • Render Layers

 

Extended Reality (XR)

  • XR walls

  • Alignment

  • Outside frustum rendering

 

Performance Optimization

  • Nanite

  • Debugging

Day 5: Pixotope 2

Motion Design

  • 3D Graphics

  • 2D Graphics

  • Playout

 

Talent Tracking

  • BPE

  • Triggering BP logic

  • Reveal

 

Q&A

Exam 

exam and certification

At the end of the training, you will have an opportunity to take an exam to test your Pixotope and virtual production knowledge.

The exam lasts for 1 hour.

  • There are a total of 50 questions, 20 from the Unreal Engine segments, 10 from the Operations segment, and 20 from the Pixotope segments.

  • In order to pass the exam, a total score of 45/50 or above is required.

  • The results will be sent out the following week.

Upon successful completion of the exam, you will be issued a Pixotope Virtual Production certificate. 

 
 

 

2025

May

Online training session

Dates: May 12 - 16

Region: APAC/EMEA​

Time: 9am to 1pm CET

August

Online training session

Dates: August 11 - 15

Region: APAC/EMEA​

Time: 9am to 1pm CET

November

Online training session

Dates: November 3 - 7

Region: EMEA/US​

Time: 9am to 1pm EST

May

Online training session

Dates: May 19 - 23

Region: EMEA/US​

Time: 9am to 1pm EST

 

August

Online training session

Dates: August 18 - 22

Region: EMEA/US​

Time: 9am to 1pm EST

November

Online training session

Dates: November 17 - 21

Region: APAC/EMEA​

Time: 9am to 1pm CET

Pixotope Graphics Training: Register Now

FAQs

How much does it cost?

Please contact your local salesperson for the price or fill out this contact form. 

What facilities will the remote training take place on?

Training will be conducted using Pixotope’s demo studio to give a live hands-on experience. 

How will students attend the training?

Training will be conducted using Google Meet video conferencing, which allows screen sharing and can be recorded for the students' later use.

What is the maximum class size?

Training classes will be limited to a maximum of 8 people per class.

Will attendees be able to do hands-on work?

Attendees will each receive a 30-day Pixotope trial license before the class for their use and to do hands-on follow-ups of the training.

How long is the training?

The training is divided into 5 sections; each section is expected to take 4 hours. The training will be delivered over 5 days completing 1 section per day. 

Why is there an exam at the end of the course and what form does it take?

There is a multiple-choice exam at the end of the course, with 50 questions to be completed in 60 minutes. The passmark is 90%. The purpose of the exam is to test how well the training was understood. Upon successful completion of the exam, you will be issued a Pixotope Virtual Production certificate.